Hamster Kombat P2E Telegram Game Surpasses 150 Million Users Could it Be the Next Notcoin

Following the meteoric rise of Notcoin, a new game on Telegram is capturing the attention of users as its popularity soars.

Dubbed Hamster Kombat, this game with a quirky premise has already amassed a whopping 150 million players. In just one week, the user base for Hamster Kombat has surged by 50%, with one in six Telegram users signing up to play, solidifying its position as one of the hottest innovations in the world of crypto.

The game operates on a tap-to-earn model, where players tap a cute hamster to earn points that can be used to expand a virtual crypto exchange within the game. By constructing a crypto empire with a “Hamster CEO” as the mascot, players become eligible for an upcoming airdrop that offers real crypto rewards.

Similar to Notcoin’s strategy of launching a Play-to-Earn game on Telegram, which attracted millions of users before introducing a token airdrop, Hamster Kombat is making waves in the crypto world. Notcoin, which unveiled the NOT token in May, now boasts a market cap exceeding $2 billion. Its price has increased by 11% in the last 24 hours, outperforming the broader crypto market, which has seen a slight decline of 0.59%.

The significant increase in Notcoin’s user base, now surpassing 40 million, highlights a divergence from the market trend, likely fueled by its large following on Telegram.

On the other hand, Hamster Kombat boasts an impressive 150 million users, marking a growth of over 50% in just one week. With Telegram’s total user base standing at 900 million, one in six users is now engaged in playing Hamster Kombat. Surpassing Notcoin in Telegram group size, with over 36 million members compared to Notcoin’s 8 million, Hamster Kombat is poised to make a major impact in the crypto gaming sphere.

The project’s swift rise to success has attracted the attention of major media outlets like Bloomberg, with experts speculating that games like Hamster Kombat could revolutionize the crypto landscape by making gaming the next big “killer app” for the industry.

Meanwhile, as traders await the launch of Hamster Kombat’s token, another Play-to-Earn game called PlayDoge has emerged, generating significant interest in the market. This project, inspired by the popular Tamagotchi game from the 1990s, has raised over $4 million in its presale phase.

With a meme coin element through its doge-themed mascot and a captivating gameplay experience, PlayDoge offers players the opportunity to care for their virtual pet doge, earn XP points, climb the project’s leaderboard, and collect $PLAY tokens. Similar to Toncoin and Hamster Kombat, PlayDoge’s tap-to-earn approach has attracted substantial investment during its presale.

Investors and industry analysts alike are optimistic about PlayDoge’s potential, with predictions of a 100x price increase once it launches on exchanges. As the presale price of $PLAY token increases incrementally, the project continues to garner attention and support from the community.

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